Randomill has dozens useful features and functions that can speed up your workflow in Adobe Illustrator. Each function can be useful in many different workflows, but when used together, you can get some truly spectacular results. Below is a list of every group of features in Randomill. Click a feature to read a more detailed description and for detailed documentation.
Blend Mode
Read more: Blend ModeAssign random blend modes to all selected objects. Blend modes can be excluded from randomization as desired, so you only apply the blend modes you want.
Color
Read more: ColorRandomize, shift, loop through, or blend object color by dialing in a range of colors, or from a set of colors that you can specify. Works in both RGB and CMYK modes.
Duplication
Read more: DuplicationDuplicate objects into a grid of specified rows and columns, copy multiple objects in-place, or just copy one object a specific number of times. Adjust the gap between grid items, and modify properties of the resulting copies.
Font
Read more: FontRandomize fonts inside text objects on a per-object, per-word, or per-character basis. Choose which fonts to include in the list of possible fonts.
Layer Order
Read more: Layer OrderRandomize, reverse, or arrange and sort layer order of all selected objects. Objects will be re-ordered within their parent layer. Object arrangement can be done based on each object’s (X, Y) position in the document.
Opacity
Read more: OpacityRandomize, gradually shift, approach a target value, or oscillate opacity values for a set of objects in Illustrator. Tons of options and limitless outcomes.
Position
Read more: PositionRandomize object position, gradually move objects by shifting values, move objects so that they approach a target offset value, or oscillate object positions to create interesting wave-like patterns.
Rotation
Read more: RotationRandomize rotation for objects in Illustrator, or get creative and shift rotation gradually, approach a target rotation value, or oscillate rotation amounts between set values.
Scale
Read more: ScaleRandomize the scale of all objects in a selection between a specified minimum and maximum, at a desired increment. Or use a different mode to shift scale gradually, approach a target scale value, or even oscillate scale.
Selection
Read more: SelectionCreate a random sub-selection from your selected objects. Alternate modes give you the ability to select a percentage or a specific number of objects from the top, bottom, or middle of the layer stack. Select every Nth object from within a selection.
Stroke Width
Read more: Stroke WidthRandomize the stroke width of all objects in a selection. Specify a minimum, maximum, and increment to really dial it in. Alternatively, use the shift, target, and oscillate modes to get some even more interesting results.
