Blend Mode

Randomill can randomize the blend mode of all objects in a selection, leading to really interesting overlapping transparency results. When used in tandem with Randomill’s other features, users can quickly generate some astonishing patterns.


Randomize Mode

Blend mode randomization can help you create complex layered transparencies in your backgrounds, textures, and other designs. Simply select which blend modes you’d like to randomly apply to your selection, and just click the run button.

A grid of orange squares overlaying a black and white gradient has the blend mode of each square changed, leading to various transparency effects on eachs square.

Randomize blend mode from a list of included/excluded blend modes

Each selected blend mode has an equal chance of being applied to any given object in a selection. Grouped objects are treated as single objects, and all objects within a group will have the same blend mode applied to them.

Randomize blend mode in tandem with other Randomill functions to create more complex designs

This random blend mode illustrator script is most powerful when used in conjunction with some of Randomill’s other features, especially the random opacity and position functions. Using position and opacity randomization to overlap semi-transparent objects on top of each other can lead to some great effects.

Other functions can also be used as utilities to complement blend mode distribution. Each selected blend mode has an equal chance of being chosen for each object in your selection. One way to give a ‘weighted’ preference to certain blend modes is by using Randomill’s random selection function to then apply preferred blend modes.

For example, if you’d like one blend mode to appear more often than the others, randomize the blend modes, then select some percentage of objects using the random select function, and apply your preferred blend mode. This is just one of the many ways that Randomill’s various functions can be used in tandem with one another.